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Journal Articles


Kaye, L. K., Egan, I. M., Rowe, B., & Taylor, J. (in press). A qualitative study exploring behaviours which underpin different types of social media use. Psychology of Popular Media.

Kaye, L. K & Schweiger, C. R. (2023). Are emoji valid indicators of in-the-moment mood? Computers in Human Behavior, 148, 107916. https://doi.org/10.1016/j.chb.2023.107916 [View]

Kaye, L. K, MacKenzie A. K., Rodriguez-Cuadrado, S., Malone, S. A., Stacey, J. & Garrot, E. (2023). (Not) Feeling up or down?: Lack of evidence for vertical spatial iconicity effects for valence evaluations of emoji stimuli. Computers in Human Behavior, 149, 107931. https://doi.org/10.1016/j.chb.2023.107931 [View] [Animation]

 

Kaye, L. K., Rocabado, J. F., Rodriguez Cuadrado, S., Jones, B. R., Malone, S. A., Wall, H. J., & Duñabeitia, J. A. (2023). Exploring the (lack of) facilitative effect of emoji for emotional word processing. Computers in Human Behavior, 139, 107563. https://doi.org/10.1016/j.chb.2022.107563 [View] [Animation]

 

Kutuk, G., Putwain, D. W., Kaye, L. K., & Garrett, B. (2023). The development and preliminary validation of a new measure of self-efficacy: Questionnaire of self-efficacy in learning a foreign language. International Journal of Applied Linguistics, 174 (2),  230 - 262. https://doi.org/10.1075/itl.21031.kut [View]

Tovmasyan, A., Walker, D., & Kaye, L. K. (2023). Can personality traits predict students’ satisfaction with blended learning during the COVID-19 pandemic? College Teaching, 71 (1), 49-55.  https://doi.org/10.1080/87567555.2022.2156450 [View]

 

Shaw, D. J., Kaye, L. K., Ngombe, N., Kessler, K., & Pennington, C. R. (2022).  It’s not what you do, it’s the way that you do it: An experimental task delineates among passive, reactive and interactive styles of behaviour on social networking sites. PLoS One, 17(12): e0276765. https://doi.org/10.1371/journal.pone.0276765 [View]

Kaye, L. K., Rousaki, A, Joyner, L. C., Barrett, L. A. F., & Orchard, L. J. (2022). The Online Behaviour Taxonomy: A Conceptual Framework to Understand Behaviour in Computer-mediated Communication. Computers in Human Behavior, 137, 107443. https://doi.org/10.1016/j.chb.2022.107443 [View]

 

Kaye, L. K., Darker, G., Rodriguez Cuadrado, S., Wall, H. J., & Malone, S. A. (2022). The Emoji Spatial Stroop Task: Exploring the impact of vertical positioning of emoji on emotional processing. Computers in Human Behavior 132, 107267. https://doi.org/10.1016/j.chb.2022.107267 [View] [Pre-print[Animation]

 

Walker, R. L., & Kaye, L. K. (2022). Using Twitter data to explore public discourse to anti-racism movements. Technology, Mind and Behavior 3 (2). https://doi.org/10.1037/tmb0000070 [View] [Pre-print]

Cross, L., Kaye, L. K., Savastinanovs, J., McLatchie, N., Johnston, M., Whiteman, L., Mooney, R., & Atherton, G. (in press). Gendered violence and sexualized representations in video games: (Lack of) effect on gender-related attitudes. New Media and Society. https://doi.org/10.1177/14614448221075736 [View]

 

Ferguson, C. J., Kaye, L. K., Branley-Bell, D., Markey, P., Ivory, J. D., Klisinan, D., Elson, M., Smyth, M., Hogg, J. L., McDonnell, D., Nichols, D., Siddiqui, S., Gregerson, M., & Wilson, J. (2022). Like This Meta-analysis: Screen Media and Mental Health. Professional Psychology: Research and Practice. 53(2), 205–214. https://doi.org/10.1037/pro0000426 [View]

Kutuk, G., Putwain, D. W., Kaye, L. K., & Garrett, B. (2022). Relations between gender stereotyping and foreign language performance: Examining the mediating role of language learners’ anxiety and self-efficacy. British Journal of Educational Psychology, 92 (1), 212-235. https://doi.org/10.1111/bjep.12446  [View]

Etchells, P. J., Davidson, B. I., Kaye, L. K., Ellis, D.A., & Lieberoth, A. (2022). Researchers should avoid causally attributing suicide to video game play as a single factor.  Perspectives in Psychiatric Care, 58 (2), 880-882. https://doi.org/10.1111/ppc.12762 [View] [Pre-print]

 

Connolly, T., Atherton, G., Cross, L., & Kaye, L. K. (2021). The Wild West of measurement: Exploring problematic technology use cut off scores and their relation to psychosocial and behavioural outcomes in adolescence. Computers in Human Behavior, 125, e106965. https://doi.org/10.1016/j.chb.2021.106965 [View] [Pre-print]

Selim, H., Scott, G. G., & Kaye, L. K. (2021). A cross-cultural study to explore the differential impacts of online social capital on psychosocial outcomes. Computers in Human Behavior Reports, 3, 100087. https://doi.org/10.1016/j.chbr.2021.100087 [View]

Satchell, L., Fido, D., Harper, C., Shaw, H., Davidson, B. I., Ellis, D. A., Hart, C. M., Jalil, R., Jones, A., Kaye, L. K., Lancaster, G., & Pavetich, M. (2021). Development of an Offline-Friend Addiction Questionnaire (O-FAQ): Are most people really social addicts? Behavior Research Methods, 53, 1097–1106. https://doi.org/10.3758/s13428-020-01462-9 [View] [Pre-print] [Animation]

 

Kaye, L. K. (2021). Exploring “socialness” in social media. Computers in Human Behavior Reports, 3. 100083. https://doi.org/10.1016/j.chbr.2021.100083 [View]

 

Kaye, L. K. (2021). Understanding the “social” nature of digital games. Entertainment Computing. 38, 100420. https://doi.org/10.1016/j.entcom.2021.100420 [View] [Pre-print]

Kaye, L. K., Rodriguez Cuadrado, S., Malone, S. A., Wall, H. J., Gaunt, E., Mulvey, A. L., & Graham, C. (2021). How emotional are emoji?: Exploring the effect of emotional valence on the processing of emoji stimuli. Computers in Human Behavior, 116, 106648. https://doi.org/10.1016/j.chb.2020.106648. [View] [Pre-print] [Animation]

 

Barron, R. L., & Kaye, L. K (2020). Self-regulation strategies of smartphone use during university self-study. The Journal of Social Media for Learning, 1 (1)., 47-57 [View] [Pre-print] [Visual]

 

Spiridon, E., Davies, J., Kaye, L. K., Nicolson, R. I., Tang, B. W. X., Tan, A. J. Y., & Ransom, H. J. (2020). Exploring the impact of group identity at university on psychological and behavioural outcomes. Journal of Further and Higher Education, 45(7), 932-942. https://doi.org/10.1080/0309877X.2020.1831450 [View] 

Pennington, C. R., Kaye, L. K., Qureshi, A., & Heim, D. (2020). Do Gender Differences in Academic Attainment Correspond with Scholastic Attitudes? An Exploratory Study in a U.K Secondary School. Journal of Applied Social Psychology, 51 (1), 3-16. https://doi.org/10.1111/jasp.12711 [View]

Kaye, L. K. (2020). Book review: Digital behaviour in a social context. The Psychologist, 33, 70 [View]

 

O’Connor, D. B., Aggleton, J. P., Chakarabati, B., Cooper, C. L., Cresswell, C., Dunsmuir, S., Fiske, S. T., Gathercole, S., Gough, B., Ireland, J. L., Jones, M. V., Jowett, A., Kagan, C., Karanika-Murray, M., Kaye, L. K., Kumari, V., Lewandowsky, S., Lightman, S., Malpass, D., Meins, E., Morgan, P. B., Morrison Coulthard, L. J., Reicher, S. D., Schacter, D. L., Sherman, S. M., Simms, V., Williams, A., Wykes, T., & Armitage., A. J. (2020). Research Priorities for the COVID-19 pandemic and beyond: A call to action for Psychological Science. British Journal of Psychology. 111 (4), 603- 629. https://doi.org/10.1111/bjop.12468 [View]

 

Kaye, L. K. (2020). When the job hunts you. The Psychologist, 34 (7), 76-79 [View]

 

Kaye, L. K., Orben, A., Ellis, D. A., Hunter, S. C, & Houghton, S. (2020). The Conceptual and Methodological Mayhem of “Screen-time”. International Journal of Environmental Research and Public Health, 17 (10), 3661. https://doi.org/10.3390/ijerph17103661 [View] [Pre-print]

 

Spiridon, E., Kaye, L. K., Nicolson, R. I., Ransom, H. J., Tan, A. J. Y., & Tang, B. W. X. (2020). Integrated Learning Communities as a peer support initiative for first year university students. Journal of Applied Social Psychology, 50 (7), 394-405 http://dx.doi.org/10.1111/jasp.12668 [View]

 

Kaye, L. K., Wall, H. J., & Hird, A. T. (2020). Less is more when rating Extraversion: Behavioural cues and interpersonal perceptions on the platform of Facebook. Psychology of Popular Media, 9 (4), 465–474. https://doi.org/10.1037/ppm0000263 [View] [Pre-print]

 

Kutuk, G., Putwain, D., W., Kaye, L. K, & Garrett, B. (2020). Development and Validation of a New Multidimensional Language Class Anxiety Scale. Journal of Psychoeducational Assessment, 38 (5), 649-658. https://doi.org/10.1177/0734282919875881 [View]

 

Kaye, L. K. & Quinn, S. (2020). Psychosocial outcomes associated with engagement with online chat systems.  International Journal of Human Computer Interaction, 36 (2), 190-198. https://doi.org/10.1080/10447318.2019.1620524 [View] [Pre-print] [Animation]

 

Ellis, D. A., Davidson, B. I., & Kaye, L. K. (2019). Should smartphones be banned for children or does cyberpsychology have a bigger problem? Cyberpsychology, Behavior and Social Networking, 22 (7), 508–509. https://doi.org/10.1089/cyber.2019.29152.lte [View] [Pre-print]

 

Bates, E. A., Klement, K. R., Kaye, L. K., & Pennington, C. R. (2019). The Impact of Gendered Stereotypes on Perceptions of Violence: A Commentary. Sex Roles, 81, 34-43. https://doi.org/10.1007/s11199-019-01029-9 [View]

 

Bates, E. A., Kaye, L. K., Pennington, C. R., & Hamlin, I. (2019). What about the male victims? Exploring the impact of gender stereotyping on implicit attitudes and behavioural intentions associated with intimate partner violence. Sex Roles, 81, 1-15. https://doi.org/10.1007/s11199-018-0949-x [View]

 

Wall, H. J., Campbell, C. C., Kaye, L. K., Levy, A. R., & Bhuller, N. (2019). Personality Profiles and Persuasion: An exploratory study investigating the role of the Big-5, Type D Personality and the Dark Triad on Susceptibility to Persuasion. Personality and Individual Differences, 139, 69-75. https://doi.org/10.1016/j.paid.2018.11.003 [View]

 

Kinsella, C., Putwain, D., & Kaye, L. K. (2019). “You heard me swear but you never heard me!” Negotiating agency in the Pupil Referral Unit Classroom. Mind, Culture and Activity, 26 (1), 41-60. https://doi.org/10.1080/10749039.2019.1569693 [View]

 

Bates, E. A., Kaye, L. K., & McCann, J. J. (2019). A snapshot of the student experience: Exploring student satisfaction through the use of photographic elicitation. Journal of Further and Higher Education, 43 (3), 291-304. https://doi.org/10.1080/0309877X.2017.1359507 [View]

 

Kaye, L. K., Carlisle, C.-R., & Griffiths, L. R. W. (2019). A contextual account of the psychosocial impacts of social identity in a sample of digital gamers. Psychology of Popular Media Culture, 8 (3), 259–268. https://doi.org/10.1037/ppm0000173 [View] [Pre-print]

 

Powell, J. & Kaye, L. K. (2018). The Effect of Physical Co-Location on Social Competence, Gaming Engagement and Gamer Identity within a Competitive Multiplayer Game. Open Science Journal of Psychology, 5, (4), 38-44 [View]

 

Bignell, S., Fullwood, C., Kaye, L. K., & Attrill-Smith, A. (2018). Overlapping interests in a complex and ambiguous world. The Psychologist, 31, 10-13.

 

Kaye, L. K., & Pennington, C. R. (2018). Moving beyond “Us” versus “Them”: Social identities in digital gaming. BPS Psychology of Women Section Review (Special issue on Gender and Gaming), 1(2), 3-7 [View] [Pre-print]

 

Van Rooji, A. J., Ferguson, C., Colder Carras, M., Kardefelt-Winther, D., Shi, J., Aarseth, E., et al., (2018). A weak scientific basis for gaming disorder: Let us err on the side of caution. Journal of Behavioral Addiction, 1-9. https://doi.org/10.1556/2006.7.2018.19. [View]

 

Pennington, C.R., Kaye, L. K., & McCann, J. J. (2018). Applications of the multi-threat framework of stereotype threat in the context of digital gaming. PLoS ONE 13 (2), e0192137. https://doi.org/10.1371/journal.pone.0192137 [View] [Pre-print]

 

Kaye, L. K., Monk, R. L., Wall, H. J, Hamlin, I., & Qureshi, A. W. (2018). The effect of flow and context on in-vivo positive mood in digital gaming. International Journal of Human-Computer Studies, 110, 45-52. https://doi.org/10.1016/j.ijhcs.2017.10.005 [View] [Pre-print]

 

Kaye, L. K., Pennington, C.R., & McCann, J. J. (2018). Do casual gaming environments evoke stereotype threat? Examining the effects of explicit priming and avatar gender. Computers in Human Behavior, 78, 142-150. https://doi.org/10.1016/j.chb.2017.09.031 [View] [Pre-print]

 

Ellis, D. A., Kaye, L. K., Wilcockson, T. D. W., & Ryding, F. C. (2018). Digital Traces of behaviour within addiction: Response to Griffiths (2017). International Journal of Mental Health and Addiction 16 (1), 240-245. https://doi.org/10.1007/s11469-017-9855-7. [View]

 

Ryding, F. C., & Kaye, L. K (2018). “Internet Addiction”: A conceptual minefield. International Journal of Mental Health and Addiction 16 (1), 225-232. https://doi.org/10.1007/s11469-017-9811-6 [View]

 

Pennington, C. R., Kaye, L. K., Qureshi, A., & Heim, D. (2018). Controlling for prior attainment reduces the positive influence that single-sex classroom initiatives exert on high school students’ scholastic achievement. Sex Roles, 78 (5-6), 385-393. https://doi.org/10.1007/s11199-017-0799-y [View]

 

Pennington, C. R., Bates, E. A., Kaye, L. K., & Bolam, L. T. (2018). Transitioning in Higher Education: An exploration of psychological and contextual factors affecting student satisfaction. Journal of Further and Higher Education, 42 (5), 596-607. https://doi.org/10.1080/0309877X.2017.1302563 [View] [Pre-print]

 

Kaye, L. K., Gresty, C. E. & Stubbs-Ennis, N. (2017). Exploring stereotypical perceptions of female players in digital gaming contexts. Cyberpsychology, Behavior and Social Networking 20 (12), 740-745. https://doi.org/10.1089/cyber.2017.0294 [View] [Pre-print]

 

Kaye, L. K. & Levy, A. R. (2017). Reconceptualising the link between screen- time when gaming with physical activity and sedentary behaviour. Cyberpsychology, Behavior and Social Networking 20 (12), 769-773. https://doi.org/10.1089/cyber.2017.0067 [View] [Pre-print]

Bates, E. A., McCann, J. J., Kaye, L. K., & Taylor, J.  (2017). “Beyond Words”: A researcher’s guide to using photo elicitation in psychology. Qualitative Research in Psychology, 14 (4), 459-481. https://10.1080/14780887.2017.1359352 [View]

 

Fullwood, C., Quinn, S., Kaye, L. K., & Redding, C. (2017). My Virtual friend: A qualitative analysis of the attitudes and experiences of Smartphone users: Implications for Smartphone attachment. Computers in Human Behavior, 75, 347–355. https://10.1016/j.chb.2017.05.029 [View] [Pre-print]

 

Kaye, L. K., Kowert, R., & Quinn, S. (2017). The role of social identity and online social capital on psychosocial outcomes in MMO players. Computers in Human Behavior, 74, 215-223. https://doi.org/ 10.1016/j.chb.2017.04.030 [View] [Pre-print] [Animation]

 

Kaye, L. K., & Bates, E. A. (2017). The impact of higher fees on students’ reasons for attending university. Journal of Further and Higher Education, 41 (3), 379-392. https://doi.org/10.1080/0309877X.2015.1117597 [View] [Pre-print]

 

Kaye, L. K., Malone, S. A., & Wall, H. J. (2017). Emojis: Insights, Affordances and Possibilities for Psychological Science. Trends in Cognitive Sciences, 21 (2), 66-68. https://doi.org/10.1016/j.tics.2016.10.007 [View] [Pre-print]

 

Laffan, D. A, Greaney, J., Barton, H., & Kaye, L. K. (2016). The Relationships between the Structural Video Game Characteristics, Video Game Engagement and Happiness among Individuals who Play Video Games. Computers in Human Behavior, 65, 544-549. https://doi.org/10.1016/j.chb.2016.09.004 [View]

 

Kinsella, C., Putwain, D., & Kaye, L. K. (2016). Learner Engagement: A Review of Approaches in the Psychology of Education and Art Education. Review of Education, 4 (3), 266-289. https://doi.org/10.1002/rev3.3063 [View]

 

Kaye, L. K. (2016). Book Review: An Introduction to Cyberpsychology. Cyberpsychology, Behavior, and Social Networking, 19 (4), 294-294. https://doi.org/10.1089/cyber.2016.29033.lkk. [View]

 

Wall, H. J, Kaye, L. K., & Malone, S. A. (2016). An exploration of psychological factors on emoticon usage and implications for judgement accuracy. Computers in Human Behavior, 62, 70-78. https://doi.org/ 10.1016/j.chb.2016.03.040 [View] [Pre-print] [Animation]

Kaye, L. K., Wall, H. J., & Malone, S. A. (2016). “Turn that frown upside-down”: A contextual account of emoticon usage on different virtual platforms. Computers in Human Behavior, 60, 463-467. https://doi.org/ 10.1016/j.chb.2016.02.088 [View]  [Pre-print]

 

Kaye, L. K., & Pennington, C.R. (2016). “Girls can’t play”: The Effects of Stereotype Threat on Females’ Gaming Performance. Computers in Human Behavior, 59, 202-209. https://doi.org/10.1016/j.chb.2016.02.020 [View] [Pre-print]

Darbyshire, D. E., Kirk, C., Wall, H. J., & Kaye, L. K. (2016). Don’t Judge a (Face)Book by its Cover: Exploring Judgement Accuracy of Others’ Personality on Facebook. Computers in Human Behavior, 58, 380-387.  https://doi.org/10.1016/j.chb.2016.01.021 [View]

 

Kaye, L. K. (2016). Exploring flow experiences in cooperative digital gaming contexts.  Computers in Human Behavior, 55, 286-291. https://10.1016/j.chb.2015.09.023 [View] [Pre-print]

Knight, C., & Kaye, L. K. (2016). “To Tweet or not to Tweet?”: A comparison of academics’ and students’ usage of Twitter in academic contexts. Innovations in Education and Teaching International, 53 (2), 145-155. https://doi.org/10.1080/14703297.2014.928229 [View] [Pre-print]

Kleban, C. & Kaye, L. K. (2015). Psychosocial impacts of engaging in Second Life for individuals with physical disabilities. Computers in Human Behavior, 45, 59-68. https://doi.org/10.1016/j.chb.2014.12.004 [View][Pre-print]

Bates, E. A., & Kaye, L. K. (2014). Exploring the impact of the increased tuition fees on academic staffs’ experiences in post-92 Universities: A small-scale qualitative study. Education Sciences, 4 (4), 229-246. https://doi.org/10.3390/educsci4040229 [View] [Pre-print]

 

Bates, E. A., & Kaye, L. K. (2014). “I’d be expecting caviar in lectures”: The impact of the new fee regime on undergraduate students’ expectations of Higher Education. Higher Education, 67 (5), 655-673. https://doi.org/10.1007/s10734-013-9671-3 [View] [Pre-print]

 

Kaye, L. K. & Bryce, J. (2014). Go with the flow: The experience and affective outcomes of solo versus social gameplay. Journal of Gaming and Virtual Worlds, 6 (1), 49-60. https://doi.org/10.1386/jgvw.6.1.49_1 [View]

[Pre-print]

Kaye, L. K. & Brewer, G. (2013). Teacher and Student Focused Approaches: Influence of Learning Approach and Self Efficacy in a Psychology Postgraduate Sample. Psychology Learning and Teaching Journal, 12 (1), 12-19.  http://dx.doi.org/10.2304/plat.2013.12.1.12 [View]

 

Kaye, L. K. & Bryce, J. (2012). Putting the “fun factor” into gaming: The influence of social contexts on experiences of playing videogames. International Journal of Internet Science, 7 (1), 23-37 [View]

Kaye, L. K. (2011). Surviving your PhD: Reflections and practical tips from a traumatised ex-PhD student. Higher Education Academy. [View]

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